RetroTime Playdate


メディア

概要
A playdate game containing 8 retro based games playable in 3 game modes (port of my SDL2 version)
The games can be played in 3 game modes: In Retro Carousel mode you will play all games for 2 minutes after each other. You can not die by losing lives. Points will be deducted from the score when dying. The aim is to get the highest score, accumulated over all the games.
In Lives mode you play a single game and start with a fixed amount of lives. Dying will lose you one live. The game is over if the lives reaches 0. The aim of the game is to get the highest score possible without dying.
In Time Attack mode you play a single game for 5 minutes. You can not die by losing lives. Points will be deducted from the score when dying. The aim is to get the highest score during these 5 minutes of playing.
There are 8 retro based games implemented in this game Invaders is a game based on Space Invaders (Arcade). Rows of enemies are closing in you. You have to shoot them down before they reach your mining asteroids. Shooting down enemies gains points, shooting down all enemies gains extra points. You can move with dpad and shoot with (A). If enemies reach your mining asteroids you will lose a life. Avoid being shot or you will also lose a life.
Brick Breaker is a game based on Breakout (Arcade). Rows of blocks have to be destroyed by touching them with the ball. You control the paddle at the bottom of the screen with the dpad. Keeping (A) pressed speeds up the paddle. You have to let the ball bounce of your paddle to send it back in the playfield. Destroying blocks gains points. Fail to bounce back the ball and you lose a life.
Toady is a game based on Frogger (Arcade). You control the pet by the dpad and you have to keep moving up. Each time you move up to a place you had not reached yet, you will gain points. Avoid getting hit by traffic, don't fall into water, don't exceed the edges of the playfield or you will lose a life. Collect different fruit to gain extra score.
Snakey is a game based on well snake (Nokia 3310). You control a snake's head (red block) by the dpad. The snake can move in four directions and wants food (green blocks). Each time you eat food the snake's body will grow. Eat food to gain points, the longer your snake is to more points you will gain. Touching the snake's body or going outside the playfield will lose you a life.
Bubble Buster is a game based on Pang (Arcade). You control a player that needs to pop bubbles. You can control the player using the dpad and shoot at bubbles using (A) button. If you hit a bubble it will split up into smaller bubbles and you gain points. Get hit by a bubble and you will lose a life, making you temporary invincible but you can not shoot during this time. Clearing all bubbles gives you extra points.
Block Stacker is a game of tetris. You control the blocks with the dpad. You need to stack them in such a manner that they form complete rows. Once this is done that row will be removed. Speed increases gradually and having no place at the top to place a block will lose you a life. You can rotate blocks using (A).
Color Invasion is a game based on Ram-It (Atari 2600). You control the cannon with the dpad. You need to shoot the invading colored bars completely of the screen using (A). Points are awarded when the color bar is completely of the screen, the closer a bar had gotten to the cannon the more points you will gain. You also gain extra points for clearing all bars from the screen. When a colored bar reaches the cannon rail you will lose a life.
Faster Dave is a game based on Fast Eddie (Atari 2600). You control Dave with the dpad. You need to avoid or jump over enemies with the (A) button while collecting the magic balls. When you collect 9 balls the end level key is reachable. You are safe on ladders. Points are received for collecting magic balls and getting the end level key. Collecting the 10th magic ball is not required. When you touch an enemy you will a lose life. Every 5 levels, level layout changes.
電ファミニコゲーマー
美少女忍者がお宝を求めてダンジョンに挑むゲーム『夢幻桜楼閣』をプレイして、まんまとレトラちゃんが好きになっちゃった。忍びなのに“全然忍べてない”ボディがまぶしいし、いたずらっぽく笑う勝利モーションも可愛すぎる
『ブルーアーカイブ』日本版のパブリッシャー変更でなにが変わるの? 統括PDキム・ヨンハ氏とネクソン事業本部長チェ・ユンソク氏を緊急取材。ローカライズも二次創作ガイドラインも、先生が親しんできた形を守る
「バニーガールが嫌いな人なんているのか?」──4周年を迎える『勝利の女神:NIKKE』開発陣、“バニーとはなにか”を本気で議論していた
『恋と深空』は「手」が口ほどにモノを言うゲームだった。物語を楽しんでいたはずなのに……肌キメや血管の浮き、深爪までじっくり観察して「手」から目が離せない。助けてください。
「とにかく頭がおかしいものを作ってほしい」。ホラー専門会社・株式会社闇のゲームブランドが、たったふたりのチームに出したオーダーがそれだった。配信でバズった『たろうくんはいってきました』制作陣に作品に込めた狙いを聞くインタビュー
なぜ、おもちゃ会社のタカラトミーが「インディーゲーム」に参入するのか? ブランド立ち上げの経緯は「遊び」を創るインディータイトルへの“シンパシー”だった【エンジョインゲームズ設立インタビュー】
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最終更新 2026-10-28
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